AI Insights · Timothy · October 2022
Top 5 Ultracasual Games Performance in Ireland Q3 2022
An overview of the top 5 ultracasual games' performance in Ireland for Q3 2022, including trends in weekly downloads, revenue, and active users.
In Q3 2022, the top 5 ultracasual games in Ireland exhibited varied performance across key metrics such as weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
Fill The Fridge! from Rollic Games showed a steady decline in weekly downloads, starting at 8K in late June and ending at around 931 by the end of September. The game's weekly revenue fluctuated, peaking at $153 in late June and gradually decreasing to $65 by the end of the quarter. Active users also saw a downward trend, from 25K in late June to 11.2K by the end of September.
Slime it: Slime Game Simulator by Slime4Fun had a mixed performance. Weekly revenue ranged between $20 and $125, showing significant drops and minor recoveries throughout the quarter. Downloads were highest in late July at 490 but ceased altogether from mid-August onwards. Active users declined from 642 in late June to 373 by the end of September.
Dot to Dot: Connect the Dots by Dot to Dot s.r.o. maintained relatively stable weekly revenue, averaging around $40 throughout the quarter. Downloads hovered around 50 per week, with a slight increase to 56 by the end of September. Active users remained consistent, averaging around 120 per week, with a minor dip in early September to 96.
Draw it from Kwalee Ltd experienced moderate fluctuations in weekly revenue, peaking at $47 in early August and dropping to $12 by late September. Downloads saw a general decline, starting at 976 in late June and ending at 607 in late September. Active users also showed a downward trend, from 2.2K in late June to 1.3K by the end of September.
Goo: Slime simulator, ASMR from Exomind LTD had minimal downloads and active users throughout the quarter. Weekly revenue varied, peaking at $36 in late June but dropping to $12 by late September. Downloads were almost non-existent after early July, and active users decreased significantly from 123 in late June to just 10 by mid-July.
For more detailed insights and data, visit Sensor Tower.